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1. Warcrows wants you! Help us help you. - in Alliance and Corporation Recruitment Center [original thread]
Come and join the ingame channel for a chat, you never know, you might like us!
- by kelmiler delbone - at 2017.02.18 08:43:33
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2. Warcrows wants you! Help us help you. - in Alliance and Corporation Recruitment Center [original thread]
Greetings! Warcrows is a new corp with veteran experience and we are looking to grow. VIDEO LINK If you're tired of being just another number inside an amorphous blob then look no further as we're the corporation for you! Why should you join...
- by kelmiler delbone - at 2017.02.17 14:53:58
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3. Planetary warfare discussion - in Player Features and Ideas Discussion [original thread]
Nevyn Auscent wrote: You shouldn't need to play a different game to defend something in EVE. If you own it in EVE, it should be defendable with ships in space. Otherwise it should be removed from EVE and entirely put into the other game, even i...
- by kelmiler delbone - at 2016.03.22 11:04:44
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4. New High slot modual: Heat sink - in Player Features and Ideas Discussion [original thread]
Better off as a rig imo, something that gives a great bonus but uses a lot and can only fit one of, maybe made from drifter components
- by kelmiler delbone - at 2016.03.22 11:02:21
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5. Improvements to Captain's Quarters - in Player Features and Ideas Discussion [original thread]
I'd like to see corporate office with war room feature personally
- by kelmiler delbone - at 2016.03.22 11:00:45
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6. Sticky:[March] Warp Disruptor and Scrambler Tiericide - in Upcoming Feature and Change Feedback Center [original thread]
Should of given them falloffs :P
- by kelmiler delbone - at 2016.03.21 10:53:50
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7. Sticky:Jump Fatigue Feedback - in Player Features and Ideas Discussion [original thread]
I always felt that jump fatigue should be somewhat tied to the cyno, so the more people that bridge onto the same cyno the higher their fatigue.
- by kelmiler delbone - at 2016.03.21 10:47:39
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8. Planetary warfare discussion - in Player Features and Ideas Discussion [original thread]
Recently with the news of Dust closing I found myself talking about Planetary war and wanted to start an ideas discussion here I personally feel it would be best to have a TBS type game, where 1 turn (DT, orders phase, action phase, DT) with the ...
- by kelmiler delbone - at 2016.03.16 10:09:52
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9. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Thanks again!
- by kelmiler delbone - at 2015.06.14 17:09:12
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10. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
We've always been able to warp fleets to bookmarks, this change is apparently aimed at bomber wings, which make runs in 8's.... Sounds like someone's been disturbing CCP's little friends blobs and they aren't having that! (again)
- by kelmiler delbone - at 2015.06.12 04:58:55
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11. Ship interiors artwork? - in EVE General Discussion [original thread]
CCP Falcon wrote: This is something myself and CCP t0rfifrans have been talking about for some time now, some kind of ship inventory with a lot of techincal backstory and history of hulls in it. What would you guys think of something like that...
- by kelmiler delbone - at 2015.01.23 21:59:02
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12. Singularity: Requests for account reactivation - in Test Server Feedback [original thread]
reactivation please
- by kelmiler delbone - at 2014.06.11 15:33:00
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13. Sticky:[Rubicon] Interceptors - in Player Features and Ideas Discussion [original thread]
Nullifier bonus removes old interceptor pilots abilities to use bubbles (particularly other peoples) to pull and separate gang members off of gangs, the new era of 50+ interceptor gangs will now begin and rid the game of mostly every form of guerr...
- by kelmiler delbone - at 2013.11.05 11:53:00
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14. On the case of the Corax. - in Player Features and Ideas Discussion [original thread]
Yep, increase powergrid would make the ship much better.
- by kelmiler delbone - at 2013.11.05 11:38:00
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15. Proposition: redoing NPC corps to a player driven corps. - in Player Features and Ideas Discussion [original thread]
I don't know about player owned directly but maybe a float of shares indirectly on a separate shares market , say 10% of all NPC corps to start with and over time increasing to 20% or 30% and creating provisions to eventually including player cor...
- by kelmiler delbone - at 2013.11.05 11:33:00
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16. More NPC's - in Player Features and Ideas Discussion [original thread]
+1
- by kelmiler delbone - at 2013.11.04 09:04:00
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17. Captains Quarters... ideas, suggestions and enhancements - in Player Features and Ideas Discussion [original thread]
next step surely would be corporate offices and strategy rooms?
- by kelmiler delbone - at 2013.04.22 18:14:00
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18. Sticky:Dev blog: War. War never changes..until it does - in EVE Information Portal [original thread]
changes sound good
- by kelmiler delbone - at 2012.11.29 17:17:00
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19. Sticky:Dev Blog: Back to the balancing future! - in EVE Information Portal [original thread]
if boosters are to be nerfed so that they will only take effect while on grid then its should work like a pooling system, ie the smaller the gang the better the effects, this at least makes it more even Base off 20 to 30 man gang effects stay the...
- by kelmiler delbone - at 2012.11.23 18:01:00
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20. WTS Class 2 WH - in Sell Orders [original thread]
Farley genocent wrote: J number tells you Statics Number of Planets and types. Number of Moons. Effects Radius You think it's not important? Without that number nothing you've said can be verified. the people who asked have been sent the ...
- by kelmiler delbone - at 2012.11.22 15:36:00
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